Mathew Valente's "GBA demos" page

Update Note (Thursday, March 15, 2001) : It should be noted that these .mid files will have to be remade to use no pitch controller to work properly in MusyX. Songs with *'s by their name should work perfectly, assuming MusyX ignores certain little things in the .mid file.


 

All these songs were done through GBA "theory."  What that means is, I took the tech specs from music systems such as Factor 5's MusyX or Shinen's GAX.

These songs are of various SNES Square games, the soundfont itself contains nothing but Chrono Trigger and Radical Dreamers SFC samples.  So, the songs will sound like they're being played from Chrono Trigger's music engine.  That was the point, because I want to show how competant I am when it comes to doing something like porting music or remaking accurately.  I also wanted to give Square a reason to have QUALITY music in a ported game if they are able to work on Game Boy Advance, because Chrono Trigger PSX is an extremely good example of how bad Square's ports of their own games are.
 

Requirements to play the .mid files:

Requirements to play the .IT files:
Chrono Trigger / Radical Dreamers instrumentation file (incomplete)
Soundfont (SF2) for SBLive! (574K)
DownLoadable Sounds 2 (DLS) for DirectMusic / DLS Synthesizers (575K)

Midi Specs for all songs:

Awakening (Final Fantasy 6)**
MID
IT MP3
Boss Battle (Chrono Trigger)*
MID
IT MP3
Boss Battle (Chrono Trigger Japanese Press Demo, Unreleased)**
MID
IT MP3
Keeper's Dome (Chrono Trigger Japanese Press Demo, Unreleased)**
MID
IT MP3
Fight 2 (Final Fantasy 4, lacks Vibrato)*
MID
IT MP3
Grand Finale (Final Fantasy 6)**
MID
IT MP3
Bonus Menu 2 (Chrono Trigger Playstation)*
MID (Glitchy)
IT MP3
Bonus Menu 3 (Chrono Trigger Playstation)*
MID
 IT MP3
Matoya (SFC version from Final Fantasy)*
MID
IT MP3
Star Stealing Girl (Radical Dreamers SFC)**
MID
IT (RD) IT(CC) MP3
The Last Battle (Final Fantasy 5)*
MID
IT MP3
Zerovos? Lavomus?! (Final Fantasy 4 & Chrono Trigger Remixes)**
MID
IT MP3

* - Should work in MusyX, assuming it ignores the controllers, and assuming it can handle quick patch changes. May require little or no editing to either the MIDI file, or the instrumentation.
** - Has way too many continuous controllers to be feasable, the song will have to be redone in source music program to edit out pitch bends, and be dependant on MusyX's advanced features (such as instrument portamento and pitch bend, vibrato, panbrello, the SMaL programming language, etc.)

Mathew Valente [TSSF]

tssf@home.com

Credits: Game Boy Advance is copyright of Nintendo. MusyX is copyright of Factor 5, GAX is copyright of Shin'en. Final Fantasy, Chrono Trigger, is copyright of Square Soft. All Final Fantasy and Chrono Trigger/Radical Dreamers music originally composed by Nobuo Uematsu and Yasunori Mitsuda, respectfully.  SBLive! is copyright of Creative Labs, and Soundfont is copywrite E-MU. Direct Music and Direct Music Producer are copyright of Microsoft. Quicktime is copyright of Apple. Impulse Tracker is copyright of Jeffrey Lim, and Cakewalk Pro Audio 9 is copyright of Twelve Tone Systems.